Obscure II is the sequel to the acclaimed survival horror game Obscure. But a handful of students find out that there is more to the flowers than anyone could have expected when the seeds finally germinate, a bad trip suddenly turns into a horrible reality. While experimenting with these flowers in class, a dangerous substance is discovered that induces strange but vivid dreams. But all is not right on Fallcreek University strange black flowers have suddenly sprung up everywhere on the campus. Now, the survivors have picked up their lives and joined college. Some of them survived that terrible night, while others perished. Two years ago, at Leafmore High, a group of young teenagers were trapped inside their school and hunted by monsters that had been released by the maniac headmaster. Stunning soundtrack performed by the Boston Symphonic Orchestra and the Paris Opera children's choir.Vast variety of weapons and horrifying monsters.Find clues and solve various riddles and mysteries.Highly detailed and rich 3D environment.Unique coop mode second player can join in at any time.6 charismatic characters to choose from each with unique skills. Adventure and action in a teen horror movie scenario.New: Brand New and Sealed games available Please get in touch for information on these options. Players tend to be weirded out by the strange camera behavior in this penultimate room.Condition: Pre-Owned/Used in Very Good Condition In hindsight, it is easy to see the remnants when playing, the camera tends to point towards this second path, to show you just how far ahead Corey is. You can control him if you teleport yourself to where he is. He stands at the beginning of the second path, and doesn't move. However, by disabling a game function that makes the character invisible, we can make him visible again. He actually does exist in this map, but he's normally made invisible. This second path has collision, but it wasn't meant for the player to take, it was meant for Corey. In the path that leads to the stadium, there's a whole secondary path that reaches a second door near the stadium (this door is normally hard to see). It was discovered that part of this cut ending actually exists in the game. This ending was likely cut due to budget or time constraints. If you were to reach the stadium before him, he would survive. The last chapter of the game was originally meant to be a race against Corey to the stadium, in a similar vein to the Mei rescue attempt early in the game. Sven has more text than used, like mentioning that Jedidiah is a strange name when checking out the note he left behind in the main room, even though he isn't supposed to be there in the final game.īecause of the PSP release (concept sketches for many of the game's cinematics were included as bonus) we know that there were plans to have an alternate ending. Sven's room, there's a fat monster inside. Walkie-Talkie - The walkie-talkie used by the Leafmore Survivors.Valve - It's unknown where the second valve would have been used, but one can guess that this one could have been used in the Dam, probably involving the Steam puzzle.Suitcase - Purpose unknown, but probably associated with the Brotherhood since it has the Delta letter written.Maybe this belonged to one of the students, or was replaced by the bag at the end of the game with some of the group weapons. Sven and Mei would have to walk to the parking lot to escape, instead of switching focus after a cutscene. Car Key - This seems to be the Twins' car key.
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